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@ELECTRONIC{RadiantAI,
  author = {Matt Bertz},
  year = {2011},
  title = {The Technology Behind {The Elder Scrolls V: Skyrim}},
  url = {http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/17/the-technology-behind-elder-scrolls-v-skyrim.aspx},
  bdsk-url-1 = {http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/17/the-technology-behind-elder-scrolls-v-skyrim.aspx},
  owner = {Velorth},
  timestamp = {2012.04.22}
}

@ELECTRONIC{ORTS,
  author = {Michael Buro},
  title = {{ORTS} - A Free Software {RTS} Game Engine},
  organization = {Games Group University of Alberta},
  url = {http://skatgame.net/mburo/orts/},
  bdsk-url-1 = {http://skatgame.net/mburo/orts/},
  owner = {Velorth},
  timestamp = {2012.04.23}
}

@ELECTRONIC{ALife,
  author = {Alex J. Champandard},
  year = {2008},
  title = {{A-Life, Emergent AI and S.T.A.L.K.E.R.: An Interview with Dmitriy
	Iassenev}},
  url = {http://www.crpg.ru/sections.php?op=viewarticle&artid=2165},
  bdsk-url-1 = {http://www.crpg.ru/sections.php?op=viewarticle&artid=2165},
  owner = {Velorth},
  timestamp = {2012.04.23}
}

@ELECTRONIC{Lua,
  author = {R. Ierusalimschy and L. H. de Figueiredo and W. Celes},
  year = {2006},
  title = {Lua reference manual},
  url = {http://www.lua.org/manual/5.1/},
  owner = {Velorth},
  timestamp = {2012.05.31}
}

@BOOK{MillingtonAIForGames,
  title = {Artificial Intelligence for games},
  publisher = {Morgan Kaufmann publishers},
  year = {2006},
  author = {Ian Millington},
  pages = {895},
  owner = {Velorth},
  timestamp = {2012.04.22}
}

@ELECTRONIC{SteeringBehavior,
  author = {Craig W. Reynolds},
  year = {1999},
  title = {Steering behavior for autonomuous characters},
  address = {Foster City, California},
  url = {http://www.red3d.com/cwr/steer/gdc99/},
  bdsk-url-1 = {http://www.red3d.com/cwr/steer/gdc99/},
  owner = {Velorth},
  timestamp = {2012.04.23}
}

@CONFERENCE{DStar,
  author = {Antony Stentz},
  title = {The Focussed {D}* Algorithm for Real-Time Replanning},
  booktitle = {IJCAI'95 Proceedings of the 14th international joint conference on
	{Artificial intelligence}},
  year = {1995},
  journal = {IJCAI'95 Proceedings of the 14th international joint conference on
	Artificial intelligence},
  owner = {Velorth},
  timestamp = {2012.04.23}
}

@ARTICLE{Alimov_AISystem_2012,
  author = {А.А. Алимов and О.А. Шабалина},
  title = {Система игрового искусственного интеллекта},
  journal = {Изв. ВолгГТУ. Серия "Актуальные проблемы управления, вычислительной
	техники и информатики в технических системах"},
  year = {2012},
  pages = {90-94},
  number = {4 (91)},
  owner = {Velorth},
  series = {13},
  timestamp = {2012.05.29},
  language="russian"
}

@CONFERENCE{Alimov_AIConcept_2011,
  author = {А.А. Алимов and О.А. Шабалина},
  title = {Концепция системы игрового искусственного интеллекта},
  booktitle = {Тезисы докладов смотра-конкурса научных, конструкторских и технологических
	работ студентов ВолгГТУ},
  year = {2011},
  pages = {193-194},
  address = {Волгоград},
  month = {Совет СНТО},
  owner = {Velorth},
  timestamp = {2012.05.29},
  language="russian"
}

@ARTICLE{Alimov_AIInGames_2011,
  author = {А.А. Алимов and О.А. Шабалина},
  title = {Искусственный интеллект в компьютерных играх. Многоуровневое планирование
	и реактивное поведение агентов},
  journal = {Изв. ВолгГТУ. Серия "Актуальные проблемы управления, вычислительной
	техники и информатики в технических системах"},
  year = {2011},
  pages = {90-94},
  number = {3},
  organization = {ВолгГТУ},
  owner = {Velorth},
  series = {10},
  timestamp = {2012.05.29},
  language="russian"
}

@CONFERENCE{Alimov_AIPrototype_2012,
  author = {А.А. Алимов and О.А. Шабалина},
  title = {Прототип системы игрового искусственного интеллекта},
  booktitle = {XVI региональная конференция молодых исследователей Волгоградской области},
  year = {2011},
  pages = {208-210},
  address = {Волгоград},
  month = {8-11 ноября 2011г.},
  organization = {ВолгГТУ [и др.]},
  owner = {Velorth},
  timestamp = {2012.05.29},
  language="russian"
}

@INCOLLECTION{ProjectANIMAL,
  author = {М.М. Бонгард and И.С. Лосев and М.С. Смирнов},
  title = {Проект модели организации поведения животное},
  booktitle = {Моделирование обучения и поведения},
  publisher = {Наука},
  year = {1975},
  language="russian"
}

@ARTICLE{about-mind-modelling,
  author = {Вайнцвайг, М. Н.  and Полякова, М. П.},
  title = {О моделировании мышления},
  journal = {Научная сессия МИФИ-2003. Нейроинформатика-2002. 5 Всероссийская научно-техническая конференция. Проблемы интеллектуального управления-общесистемные, эволюционные и нейросетевые аспекты. Материалы дискуссии},
  year = {2003},
  pages = {77-85},
  booktitle = {Моделирование обучения и поведения},
  organization = {МИФИ},
  language="russian"
}

@ARTICLE{intellectual-robots-state-and-trends,
  author = {Добрынин, Д.А.},
  title = {Интеллектуальные роботы. Состояние и перспективы},
  journal = {КИИ-2010},
  year = {2010},
  owner = {Velorth},
  timestamp = {2013.03.17},
  url = {http://www.raai.org/resurs/papers/kii-2010/doklad/dobrynin.pdf},
  language="russian"
}

@BOOK{models-and-algorithms-of-robots-group-control,
  title = {Модели и алгоритмы коллективного управления в группах роботов},
  publisher = {ФИЗМАТЛИТ},
  year = {2009},
  author = {И. А. Каляев and А. Р. Гайдук and С. Г. Капустян},
  address = {Москва},
  owner = {Velorth},
  timestamp = {2012.04.23},
  language="russian"
}

@ELECTRONIC{Box2D,
  author = {Эрин Катто},
  title = {Box2D. A 2D physics engine for games.},
  url = {http://box2d.org/},
  date-modified = {2012-05-31 12:02:25 +0400},
  owner = {Velorth},
  timestamp = {2012.05.30},
  urldate = {http://box2d.org/}
}

@BOOK{artificial-intelligence-strategies-and-methods-to-solve-complex-problems,
  title = {Искусственный интеллект стратегии и методы решения сложных проблем},
  publisher = {Вильямс},
  year = {2003},
  author = {Дж. Ф. Люгер},
  address = {Москва},
  owner = {Velorth},
  timestamp = {2012.05.27},
  language="russian"
}

@BOOK{artificial-intelligence-a-modern-approach,
  title = {Искусственный интеллект. Современный подход},
  publisher = {Вильямс},
  year = {2007},
  author = {С. Рассел and П. Норвиг},
  edition = {2},
  address = {Москва},
  owner = {Velorth},
  timestamp = {2012.04.22},
  language="russian"
}

@BOOK{tarasov-from-multiagents-to-intelligence,
  title = {От многоагентных систем к интеллектуальным организациям},
  publisher = {Едиториал УРСС},
  year = {2002},
  author = {Тарасов, В.Б},
  address = {Москва},
  language="russian"
}

@BOOK{ChampandardAIInGames,
  title = {Искуственный интеллект в компьютерных играх},
  publisher = {Вильямс},
  year = {2006},
  author = {Д. А. Шампандар},
  address = {Москва},
  owner = {Velorth},
  timestamp = {2012.04.21},
  language="russian"
}

@BOOK{FromBehaviourToAI,
  title = {От моделей поведения к искусственному интеллекту},
  publisher = {{КомКнига}},
  year = {2010},
  editor = {В.Г.~Редько},
  pages = {456},
  series = {Науки об искусственном},
  edition = {2},
  owner = {Velorth},
  timestamp = {2012.05.31},
  language="russian"
}

@ELECTRONIC{a-brief-history-of-robocup,
  title = {A brief history of robocup},
  url = {http://www.robocup.org/about-robocup/a-brief-history-of-robocup/},
  owner = {Velorth},
  timestamp = {2013.03.17}
}

@ELECTRONIC{AnyLogic,
  title = {Имитационое моделирование с {AnyLogic}},
  organization = {XJ Technologies},
  url = {http://www.xjtek.ru/anylogic/why_anylogic/},
  bdsk-url-1 = {http://www.xjtek.ru/anylogic/why_anylogic/},
  owner = {Velorth},
  timestamp = {2012.05.27},
  language="russian"
}

@ELECTRONIC{Facebook-six-gegrees-of-separation,
  title = {Six degrees of separation theory tested on Facebook},
  url = {http://www.telegraph.co.uk/technology/facebook/8704891/Six-degrees-of-separation-theory-tested-on-Facebook.html}
}

@ELECTRONIC{HavokAI,
  title = {Havok AI},
  organization = {Havok Inc},
  url = {http://www.havok.com/products/ai},
  bdsk-url-1 = {www.havok.com},
  date-modified = {2012-05-31 12:03:44 +0400},
  owner = {Velorth},
  timestamp = {2012.04.23}
}

@ELECTRONIC{Kynapse,
  title = {Adobe gameware {Kynapse}},
  organization = {Adobe},
  url = {http://gameware.autodesk.com/kynapse},
  bdsk-url-1 = {http://gameware.autodesk.com/kynapse},
  date-modified = {2012-05-31 12:04:02 +0400},
  owner = {Velorth},
  timestamp = {2012.04.23}
}

@ELECTRONIC{Luabind,
  title = {Luabind documentation},
  organization = {{Rasterbar Software}},
  url = {http://www.rasterbar.com/products/luabind/docs.html},
  owner = {Velorth},
  timestamp = {2012.05.31}
}

@ELECTRONIC{OpenSteer,
  title = {OpenSteer. Steering Behaviors for Autonomous Characterss},
  url = {http://opensteer.sourceforge.net/},
  bdsk-url-1 = {http://opensteer.sourceforge.net/},
  owner = {Velorth},
  timestamp = {2012.04.22}
}

@ELECTRONIC{UDK,
  title = {{Unreal Development Kit}},
  organization = {Epic Games},
  url = {http://www.udk.com},
  bdsk-url-1 = {http://www.udk.com},
  owner = {Velorth},
  timestamp = {2012.04.22}
}

@ELECTRONIC{valve-handbook-for-new-emploees,
  title = {Handbook for new employees},
  url = {http://assets.sbnation.com/assets/1074301/Valve\_Handbook\_LowRes.pdf},
  year = {2012},
  organization = {Valve}
}

@ARTICLE{generalized-best-first-search-strategies-and-the-optimality-of-a-star,
  title = {Generalized best-first search strategies and the optimality of A*.
	Dechter, Rina and Pearl, Judea.},
  year = {1985},
  owner = {Velorth},
  timestamp = {2012.12.17}
}

@ELECTRONIC{AIPortal-TuringTest,
	title = {Портал искусственного интлеллекта. Тест Тьюринга},
	subtitle = {Тест Тьюринга},
	url = {http://www.aiportal.ru/articles/other/turing-test.html},
	language="russian"
}

@ELECTRONIC{AIPortal-ChinaRoom,
	title = {Портал искусственного интлеллекта. Китайская комната},
	subtitle = {Китайская комната},
	url = {http://www.aiportal.ru/articles/other/chinese-room.htmll},
	language="russian"
}


%%%%%%%%%%%%%%%%%%%%%Список литературы%%%%%%%%%%%%%%%%%%
%1
@ARTICLE{TutorialsAgent-based,
  author = {Macal C. M., North M. J.},
  title = {Tutorial on agent-based modeling and simulation.},
  journal = {In the Proceedings of the 2005 Winter Simulation Conference},
  year = {2005},
  pages = {2-15},
  owner = {Velorth},
  language="english"
}

%2
@BOOK{an-introduction-to-multiagent-systems,
  title = {An introduction to multiagent systems},
  author = {Michael Wooldridge},
  publisher = {JOHN WILEY \& SONS, LTD},
  adress = {Krst Sussex POI0 IlJD, England},
  year = {2002},
  owner = {Velorth},
  timestamp = {2012.11.10}
}
%3
@ARTICLE{AgentsMASVirtualSociety,
  author = {Тарасов, В.Б.},
  title = {Агенты, многоагентные системы, виртуальные сообщества: стратегическое направление в информатике и искусственном интеллекте.},
  journal = {Новости искусственного интеллекта},
  year = {1998},
  volume = {2},
  pages = {5-63},
  owner = {Velorth},
  timestamp = {2012.06.05},
  language="russian"
}
%4

@BOOK{take-your-game-further,
  title = {Компьютерные игры: как это делается},
  author = {Зальцман, М.},
   pages = {470},
  publisher = {Логрус},
  year = {2000},
  owner = {Velorth},
  timestamp = {2012.11.10}
}
%5
@BOOK{game-Windows,
  title = {Программирование игр для Windows. Советы профессионала},
  author = {Ламот, А.},
   pages = {873},
  publisher = {2-е изд.},
  year = {2004},
  owner = {Velorth},
  timestamp = {2012.11.10}
}
%6
@ELECTRONIC{NetLogoSystem,
  author = {Uri Wilensky},
  title = {Официальная страница проекта NetLogo},
  organization = {The Center for Connected Learning (CCL) and Computer-Based Modeling},
  url = {http://ccl.northwestern.edu/netlogo},
  bdsk-url-1 = {http://ccl.northwestern.edu/netlogo},
  owner = {Velorth},
  timestamp = {},
  language="russian",
  type="online"
}

%7
@ELECTRONIC{Mason,
  author = {Sean Luke},
  title = {MASON Multiagent Simulation Toolkit},
  organization = {George Mason University and the GMU Center for Social Complexity},
  url = {http://cs.gmu.edu/~eclab/projects/mason},
  bdsk-url-1 = {http://cs.gmu.edu/~eclab/projects/mason},
  owner = {Velorth},
  timestamp = {}
}

%8
@ARTICLE{MasonToolkit,
  author = {Sean Luke and Claudio Cioffi-Revilla and Liviu Panait and and Keith Sullivan},
  title = {A New Multi-Agent Simulation Toolkit},
  owner = {Velorth},
  url = {http://www.raai.org/resurs/papers/kii-2010/doklad/dobrynin.pdf},
  language="russian",
}

%9

@ELECTRONIC{Ascape,
  author = {Miles Parker and Mario Inchiosa and Oliver},
  title = {Система моделирования "Ascape"},
  url = {http://ascape.sourceforge.net/index.html\%23Contact},
  bdsk-url-1 = {http://ascape.sourceforge.net/index.html\%23Contact},
  owner = {Velorth},
  language="russian",
  timestamp = {}
}


%10
@ELECTRONIC{Repast,
  author = {Майкл Севера},
  title = {Система  моделирования  “Repast”},
  organization = {Argonne National Laboratory},
  url = {http://repast.sourceforge.net},
  bdsk-url-1 = {http://repast.sourceforge.net},
  language="russian",
  owner = {Velorth},
  timestamp = {}
}
% 11
@ELECTRONIC{GDIPlus,
  author = {Виталий Брусенцев},
  title = {GDI+: графика нового поколения. Работа с растрами и графическими файлами},
  organization = {The RSDN Group},
  url = {http://www.rsdn.ru/article/gdi/gdiplus2mag.xml},
  bdsk-url-1 = {http://www.rsdn.ru/article/gdi/gdiplus2mag.xml},
  owner = {Velorth},
  language="russian",
  timestamp = {}
}

@ELECTRONIC{openGLGraphics,
  author = {Silicon Graphics},
  title = {OpenGL},
  organization = {Silicon Graphics Inc.},
  url = {http://www.opengl.org/},
  bdsk-url-1 = {http://www.opengl.org/},
  language="russian",
  owner = {Velorth},
  timestamp = {}
}

@ELECTRONIC{DirectXGraphics,
  author = {Eisler, St. John, Engstrom},
  title = {DirectX},
  organization = {Microsoft},
  url = {http://windows.microsoft.com/en-us/windows7/products/features/directx-11},
  bdsk-url-1 = {http://windows.microsoft.com/en-us/windows7/products/features/directx-11},
  language="russian",
  owner = {Velorth},
  timestamp = {}
}
@ELECTRONIC{OpenGlStaldart,
  title = {OpenGL - Программирование с использованием OPenGL},
  url = {http://www.opengl.org.ru/},
  bdsk-url-1 = {http://www.opengl.org.ru/},
   language="russian",
  owner = {Velorth}
  }
  @ELECTRONIC{chaperIrrlichtFile,
  title = {Irrlicht - Learning the Basics},
  language="russian",
  url = {http://www.irrlicht3d.org/wiki/index.php?n=Main.IrrlichtManualChapter2},
  bdsk-url-1 = {http://www.irrlicht3d.org/wiki/index.php?n=Main.IrrlichtManualChapter2},
  owner = {Velorth}
  }
  
%12
@ELECTRONIC{IrrlichtEngine,
  author = {Nikolaus Gebhardt},
  title = {Irrlicht Engine - A free open source 3D engine},
  language="russian",
  url = {http://irrlicht.sourceforge.net/},
  bdsk-url-1 = {http://irrlicht.sourceforge.net/},
  owner = {Velorth}
}

%13
@BOOK{Progamming-Game-AI-by-Example,
  title = {Progamming Game AI by Example},
  author = {Mat Buckland},
  pages = {495},
  publisher = {Wordware Publishing, Inc.},
  adress = {Plano, Texas 75074},
  year = {2005},
  owner = {Velorth},
}

%14

@CONFERENCE{Simulation-of-an-Agent-Based,
  author = {Eva Cipi, Betim Cico},
  title = {Simulation of an Agent Based System Behavior in a Dynamic and Unpredicted Environment},
  booktitle = {IJCAI\'95 Proceedings of the 14th international joint conference on{Artificial intelligence}},
  year = {2011},
  pages = {172-176},
  journal = {World of Computer Science and Information Technology Journal (WCSIT)},
  language="russian",
  owner = {Velorth}
}

%15

@ARTICLE{AI-objects-in-neutron,
  author = {Каримов, Д.Ф.},
  title = { Разработка и реализация интеллектуальных агентов-объектов, основанных на нейронных сетях в агентно-ориентированной системе имитационного моделирования},
  owner = {Velorth},
  url = {http://www.rae.ru/forum2012/pdf/2716.pdf},
  language="russian"
}

%16 SteeringBehavior

%17 artificial-intelligence-a-modern-approach


%18  Alimov_AISystem_2012


%19 a-star-for-AI
@ELECTRONIC{a-star-for-AI,
  title = {A* Pathfinder in Visual Basic with the A-star algorithm},
  url = {http://digilander.libero.it/foxes/Plot/Pathfinder\_\%20Astar.pdf},
  year = {2005},
  language="russian",
  organization = {Foxes Team}
}
%20
@ELECTRONIC{OrgeEngine,
  author = {Steve Streeting},
  title = {Orge - Open Source 3D Graphics Engine},
  language="russian",
  url = {http://www.ogre3d.org/},
  bdsk-url-1 = {http://www.ogre3d.org/},
  owner = {Velorth}
}
@ELECTRONIC{threeDSimulation,
  title = {3D Visualization and Animation of Crowd Simulation Using a Game Engine },
  url = {http://ebooks6.com/3D-Visualization-and-Animation-of-Crowd-Simulation-Using-a-Game-download-w10936.pdf},
  year = {},
  language="russian",
  organization = {School of Computer Engineering Nanyang Technological University }
}

@ELECTRONIC{Half-Life-Game,
  author = {Марк Laidlaw},
  title = {Half-Life},
  organization = {Valve Software },
  url = {http://planethalflife.gamespy.com/},
  bdsk-url-1 = {http://planethalflife.gamespy.com/},
  language="russian",
  owner = {Velorth},
  timestamp = {}
}

@ELECTRONIC{animationford,
  author = {Jim Adams},
  title = {Advanded Animation With DirectX},
  url = {http://aleria.info/temp/mq3ublq7mh_Adams-Directx.pdf},
  year = {},
  language="russian",
}